At last report, Huntington Harbour’s Alois Geiger had moved the Black Queen to f7, capturing the White Knight.
I castled, placing the White Rook at f1 and the White King at g1. Now I was poised to get a Rook into the game and start attacking. This is usually where I get into trouble.
Geiger: Black Queen to h5, capturing the White Queen.
I moved the White Knight to h5, capturing the Black Queen.
The move opened up the board and left the center open for whoever could claim it. My victory was, however, expensive in that it cost me one of my most powerful pieces. The fact the opposition paid the same price was small consolation.
Geiger: Black Bishop to f8.
White Rook to e1.
Seal Beach’s Paul Mangone: Black pawn to d6.
White Bishop to d2.
Mangone: Black Bishop to e6.
White pawn to e5.
Geiger: Black pawn to e5.
White Rook to e5, capturing Black pawn.
Geiger: Black King to d7.
White Rook to d2.
Mangone: Black Knight to c7.
White Rook to e4.
Mangone: Black pawn to c5.
White pawn to f4.
Geiger: Black Bishop to g4.
White pawn to h4.
Geiger: Black pawn to f4, capturing White pawn.
White Rook to f4, capturing pawn and threatening the Black Bishop. (Unfortunately, this move also left the White Knight under attack from the Black Bishop.)
Mangone: Black Bishop to h5, capturing the White Knight. (See?)
White Rook to h5, capturing the Black Bishop.
Mangone: Black Rook to e8, shoring up the defense of the Black King and protecting the remaining Black Bishop.
White Rook to f7, placing the Black King in Check. Black is on the defensive and isn’t yet in a position to attack my barely protected King. (I mean, really, one pawn is hardly any protection.) But I have to move with caution and Black can afford a mistake or two. I can’t. Just two wrong moves and I will be unable to do anything except postpone a defeat.
But while the game is now mine to lose, it is definitely a game.
Your move, Sun Region.