Let’s face it, folks: I need help if I’m going to avoid the dubious distinction of losing 10 chess games in a row. Game 9 is over and game 10 has begun.
This time, I’m making a small change. If you have a suggestion for a strategy, e-mail your suggestions to me at email@example.com. Or come into the Sun office and say you’d like to help Black defeat White. I’m playing Black again, you see. Or if you’d rather help the Sun Region community humiliate a newspaper man—and we’re rather hard to humiliate or we wouldn’t work in a job where the entire community and all our competitors get a chance to see our mistakes—then come in to the Sun office at 216 Main St., Seal Beach. and say you’d like to make a move for White. Now, on to game 10—already in progress.
Huntington Harbour’s Alois Geiger opened the game by moving White pawn to e4.
I moved Black Knight to f6.
Seal Beach’s Paul Mangone moved White pawn to e5.
Black Knight to d5.
Geiger: White pawn to d4.
Black pawn to e6.
Geiger: White Knight to f3.
Black Knight to c6.
Mangone: Whie Pawn to c4, threatening Black Knight.
Black Knight to b4, escaping the attack.
Mangone: White pawn to a3, threatening the Black Knight at b4.
Dilemma: lose momentum and time trying to save the Knight or consider the Knight a lost cause and focus on moving other chessmen into the action? I opted for the later. That may have been a mistake.
I moved the Black Bishop to e7, clearing the path for a castle move and leaving my Black Knight vulnerable.
Mangone: White pawn to b4, capturing Black Knight.
Black castled to the left, leaving the Black King at g8 and the Black Rook at f8.
Geiger: White Bishop to d2.
Black pawn to g7.
The next move belongs to the Sun Region. Meanwhile, what should Black do to gain the upper hand?